====== Acolyte of Skin ====== {{:en:class-changes:acolyteofskin.png?nolink&400 |}} The thirst for power drives some people to extreme lengths, regardless of the consequences. Though it is hard to believe that any living being would willingly bond the skin of a living demon to their own, that is exactly what the Acolyte of the Skin is willing to attempt in their pursuit for power. Through this diabolic act of symbiosis, the Acolyte hopes to gain infernal power, heedless of the possible consequences to their own soul and psyche. For who knows what may happen as the bond between Acolyte and skin grows stronger and the full power of infernal darkness is unleashed. **Class Type**: Prestige class. **Hit Die**: d4. **Proficiencies**: An Acolyte of the Skin does not gain any additional weapon or armor proficiencies. **Skill Points**: 2 + Int Modifier. **Class Skills**: Concentration, Intimidate, Lore, Spellcraft. **Primary Saving Throw(s)**: Fort, Will. **Base Attack Bonus**: +1/2 levels. **Primary Ability**: Intelligence. **Maximum Level**: 10. **Spellcasting**: Advances existing spellcasting or invocations as described in Class Features. ---- ===== Requirements ===== Alignment: Any non-good. Skills: Lore (8 ranks). Spellcasting: Able to cast Dark invocations. Special: a book of Acolyte of the Skin is required to unlock the class. ===== Level Progression ===== ^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Class Features ^ | 1 | +0 | +2 | +0 | +2 | Darkvision, Wear Fiend | | 2 | +1 | +3 | +0 | +3 | Flame Resistant, Warlock Invocation Advancement | | 3 | +1 | +3 | +1 | +3 | Fiendish Glare | | 4 | +2 | +4 | +1 | +4 | Fiendish Knowledge (Bonus Feat), Fiendish Knowledge — Bonus Feat, Warlock Invocation Advancement | | 5 | +2 | +4 | +1 | +4 | Skin Adaptation | | 6 | +3 | +5 | +2 | +5 | Cold Resistant, Warlock Invocation Advancement | | 7 | +3 | +5 | +2 | +5 | Glare of the Pit | | 8 | +4 | +6 | +2 | +6 | Fiendish Knowledge (Bonus Feat), Fiendish Knowledge — Bonus Feat, Warlock Invocation Advancement | | 9 | +4 | +6 | +3 | +6 | Summon Fiend | | 10 | +5 | +7 | +3 | +7 | Symbiosis, Warlock Invocation Advancement | ===== Class Features ===== ^ Feature ^ Level(s) ^ Description ^ | Darkvision | 1 | Allows the character to see in darkness. Use: Automatic. | | Wear Fiend | 1 | An acolyte of the skin summons the essence of a fiend and wears it like a second skin. The bonded fiendish skin is for all intents and purposes the character's own. It increases the acolyte of the skin's natural armor bonus by 1 and grants a +2 inherent bonus to Dexterity. The acolyte also gains darkvision. Use: Automatic. | | Flame Resistant | 2 | The Acolyte is granted 20% fire immunity. Use: Automatic. | | Fiendish Glare | 3, 7 | Permanently increases Charisma as the Acolyte's fiendish transformation deepens. The individual improvements are shown in the level progression. Use: Automatic. | | Skin Adaptation | 5 | By 5th level, an acolyte's skin and its wearer have grown more comfortable together, as if they had never been separate. The increase to natural armor granted by the fiendish skin improves to +2 and the acolyte gains a +2 inherent bonus to Constitution. Use: Automatic. | | Cold Resistant | 6 | The Acolyte is granted 20% cold immunity. Use: Automatic. | | Summon Fiend | 9 | Summons a Vrock once per day. Use: Selected. | | Symbiosis | 10 | At 10th level, the fiendish skin and acolyte become one, and only final death can separate them. The acolyte's type changes to outsider. She is forevermore treated as an outsider rather than as a humanoid for the purpose of spells and magical effects. Additionally, an acolyte of this level gains damage reduction 20/+1, +2 Natural Armor, +2 Strength, +2 Constitution and +2 Charisma. Use: Automatic. | | Fiendish Knowledge (Bonus Feat) | 4, 8 | At levels 4 and 8, choose an eligible bonus feat. Use: Selected. | | Warlock Invocation Advancement | 2, 4, 6, 8, 10 | At every other Acolyte of the Skin level, gain new invocations known as if gaining a Warlock level. Use: Automatic. |