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en:class-changes:assassin [2024/01/24 16:52] – created razyelen:class-changes:assassin [2026/07/10 17:58] (current) – New assasin page narsil
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 ====== Assassin ====== ====== Assassin ======
-  * now fulfills the arcane spell prerequisites of Red Dragon Disciple and Arcane Archer (but not Pale Master from balance reasons) + 
-  * gains Hide in Plain Sight at lvl +{{:en:class-changes:assassin.png?nolink&400 |}} 
-  * has spellBook; casting ability is intelligence+ 
 +Assassins are stealth specialists who combine death attacks, poison, uncanny defense, and a limited arcane spellbook. 
 + 
 +**Class Type**: Prestige class. 
 +**Hit Die**: d6. 
 +**Proficiencies**: Simple weapons and light armor. 
 +**Skill Points**: 4 + Int Modifier. 
 +**Class Skills**: Bluff, Disable Trap, Heal, Hide, Intimidate, Listen, Move Silently, Open Lock, Pick Pocket, Search, Set Trap, Spot, Tumble, Use Magic Device. 
 +**Primary Saving throw(s)**: Reflex. 
 +**Base Attack Bonus**: +3/4 levels. 
 +**Primary Ability**: Intelligence. 
 +**Maximum Level**: None. 
 +**Spellcasting**: __Arcane spellcasting; casting ability INT; spell table Assassin; minimum casting level 1.__ 
 + 
 +---- 
 + 
 +===== Requirements ===== 
 + 
 +**Alignment**: Evil. 
 +**Skills**: Hide 8 ranks, Move Silently 8 ranks. 
 + 
 +===== Level Progression ===== 
 + 
 +^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Special ^ 
 +| 1st | +0 | +0 | +2 | +0 | Death Attack, Sneak Attack, Assassin +1d6, Poison Use | 
 +| 2nd | +1 | +0 | +3 | +0 | Uncanny Dodge 1, Poison Save +1 | 
 +| 3rd | +2 | +1 | +3 | +1 | Sneak Attack, Assassin +2d6 | 
 +| 4th | +3 | +1 | +4 | +1 | Poison Save +2 | 
 +| 5th | +3 | +1 | +4 | +1 | Sneak Attack, Assassin +3d6, Uncanny Dodge 2 | 
 +| 6th | +4 | +2 | +5 | +2 | Poison Save +3 | 
 +| 7th | +5 | +2 | +5 | +2 | Sneak Attack, Assassin +4d6 | 
 +| 8th | +6 | +2 | +6 | +2 | __Hide in Plain Sight__, Poison Save +4 | 
 +| 9th | +6 | +3 | +6 | +3 | Sneak Attack, Assassin +5d6 | 
 +| 10th | +7 | +3 | +7 | +3 | Uncanny Dodge 3, Poison Save +5 | 
 + 
 +===== Class Features ===== 
 + 
 +^ Feature ^ Description ^ 
 +| Death Attack | Whenever you strike an unaware enemy with sneak attack, the target has to make a successful saving throw on fortitude vs. DC 10 + Black Flame Zealot level + Assassin level + Int Mod or become paralyzed. Use: Automatic. | 
 +| Sneak Attack | Whenever the character makes a successful attack against an opponent who is flat-footed, cannot see them, or who is in combat with someone else, the character's blow delivers extra damage. This extra damage is +1d6 at 1st level and an additional +1d6 every two levels thereafter. This extra damage is not multiplied in the case of a critical hit. Use: Automatic. Monsters of the construct and undead types are immune to sneak attacks, as are any creatures that are immune to critical hits. | 
 +| Hide in Plain Sight | Allows the character to use Hide while being observed, as long as normal hiding conditions are met. Use: Automatic. | 
 +| Uncanny Dodge | Improves defensive awareness and helps the character avoid being caught flat-footed. Use: Automatic. | 
 +| Poison Save | Grants an increasing bonus to saving throws against poison. Use: Automatic. | 
 +| Poison Use | Allows the character to use poison without risking accidental self-poisoning. | 
 + 
 +===== Arkhalia Changes ===== 
 + 
 +  __Assassin now fulfills the arcane spell prerequisites of Red Dragon Disciple and Arcane Archerbut not Pale Master.__ 
 +  * __Assassin gains Hide in Plain Sight at level 8.__ 
 +  * __Assassin has a spellbook; casting ability is Intelligence.__ 
 + 
 +===== Assassin Spell List ===== 
 + 
 +Spellcasting ability: Intelligence. 
 + 
 +^ Spell level ^ Spells ^ 
 +| 1st | Camouflage, Expeditious Retreat, Flare, Protection from Good Standalone, Sleep, True Strike | 
 +| 2nd | Cat's Grace, Darkness, False Life, Fox's Cunning, Ghostly Visage, Invisibility | 
 +| 3rd | Blade Thirst, Deep Slumber, Displacement, Hold Person, Magic Circle against Good Standalone, Poison | 
 +| 4th | Clairaudience/Clairvoyance, Freedom of Movement, Improved Invisibility, Mass Camouflage | 
 + 
 +===== Epic Assassin ===== 
 + 
 +**Hit Die**: d6. 
 +**Skill Points**: 4 + Int Modifier. 
 + 
 +**Epic Assassin Bonus Feats List**: 
 +Epic Improved Combat Casting, Epic Superior Initiative, Epic Great Dexterity 1, Epic Improved Sneak Attack 1, Epic Reflexes, Epic Skill Focus Hide, Epic Skill Focus Movesilently, Improved Death Attack I-X, Sneak Attack of Opportunity, Dexterous Will, Dexterous Fortitude, Lingering Damage. 
  
en/class-changes/assassin.1706115142.txt.gz · Last modified: 2024/01/24 16:52 by razyel