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en:class-changes:shadowdancer [2024/01/24 16:53] – created razyelen:class-changes:shadowdancer [2026/07/11 15:01] (current) – refactor narsil
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 ====== Shadow Dancer ====== ====== Shadow Dancer ======
-  * Shadow Evade feat now grants50% immunity to any incoming damagetrue invisibility (invisibility not being removed by attacking), for number of level rounds + 
-  gains Shadow Twin at lv 10, this feat will create a duplicate of shadow dancer which will act as henchmanduration 2 turns+{{:en:class-changes:shadow_dancer.png?nolink&400 |}} 
 + 
 +Shadow Dancers are agile stealth specialists who use shadows, evasion, defensive tricks, and concealment to survive. 
 + 
 +**Class Type**: Prestige class. 
 +**Hit Die**: d8. 
 +**Proficiencies**: Simple weapons and light armor. 
 +**Skill Points**: 6 + Int Modifier. 
 +**Class Skills**: HealHide, Listen, Lore, Move Silently, Persuade, Pick Pocket, Search, Spot, Tumble. 
 +**Primary Saving throw(s)**: Reflex. 
 +**Base Attack Bonus**: +3/4 levels. 
 +**Primary Ability**: Dexterity. 
 +**Maximum Level**: 5. 
 +**Spellcasting**: None. 
 + 
 +---- 
 + 
 +===== Requirements ===== 
 + 
 +**Ability Score**: Dexterity 17+. 
 +**Skills**: Hide 10 ranksMove Silently 8 ranks, Tumble 5 ranks. 
 +**Feats**: Dodge, Mobility. 
 + 
 +===== Level Progression ===== 
 + 
 +^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Special ^ 
 +| 1st | +0 | +0 | +2 | +0 | Hide in Plain Sight | 
 +| 2nd | +1 | +0 | +3 | +0 | Evasion, Darkvision, Uncanny Dodge | 
 +| 3rd | +2 | +1 | +3 | +1 | Defensive Roll | 
 +| 4th | +3 | +1 | +4 | +1 | Improved Evasion | 
 +| 5th | +3 | +1 | +4 | +1 | Shadow Evade | 
 + 
 +===== Class Features ===== 
 + 
 +^ Feature ^ Description ^ 
 +| Hide in Plain Sight | __A Shadow Dancer can use Hide while observed if within 10 feet of shadow. The Shadow Dancer cannot hide in their own shadow.__ Use: Automatic. | 
 +| Evasion | When a Reflex save would halve damagea successful save prevents all damage. Requires light armor or no armor and does not work while helpless. Use: Automatic. | 
 +| Darkvision | Allows the character to see in darkness. Use: Automatic. | 
 +| Uncanny Dodge | Retains the Dexterity bonus to AC when flat-footed or attacked by a hidden or invisible creature. Use: Automatic. | 
 +| Defensive Roll | Once per day, when an attack would reduce the character to 0 hit points or less, makes a Reflex save against DC equal to the damage dealt; success halves the damage. It cannot be used while flat-footed. Use: Automatic. | 
 +| Improved Evasion | A successful Reflex save against a half-damage effect prevents all damage; a failed save takes only half damage. Requires light armor or no armor and does not work while helpless. Use: Automatic. | 
 +| Shadow Evade | __Grants a permanent 25% concealment bonus. This benefit is lost while flat-footed.__ Use: Automatic. | 
 + 
 + 
en/class-changes/shadowdancer.1706115195.txt.gz · Last modified: 2024/01/24 16:53 by razyel