en:class-changes:shadowdancer
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| en:class-changes:shadowdancer [2025/01/17 01:42] – external edit 127.0.0.1 | en:class-changes:shadowdancer [2026/07/11 15:01] (current) – refactor narsil | ||
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| ====== Shadow Dancer ====== | ====== Shadow Dancer ====== | ||
| - | * Shadow Evade feat now grants: 50% immunity | + | |
| - | * gains Shadow | + | {{:en: |
| + | |||
| + | Shadow Dancers are agile stealth specialists who use shadows, evasion, defensive tricks, and concealment | ||
| + | |||
| + | **Class Type**: Prestige class. | ||
| + | **Hit Die**: d8. | ||
| + | **Proficiencies**: | ||
| + | **Skill Points**: 6 + Int Modifier. | ||
| + | **Class Skills**: Heal, Hide, Listen, Lore, Move Silently, Persuade, Pick Pocket, Search, Spot, Tumble. | ||
| + | **Primary Saving throw(s)**: Reflex. | ||
| + | **Base Attack Bonus**: +3/4 levels. | ||
| + | **Primary Ability**: Dexterity. | ||
| + | **Maximum Level**: 5. | ||
| + | **Spellcasting**: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ===== Requirements ===== | ||
| + | |||
| + | **Ability Score**: Dexterity 17+. | ||
| + | **Skills**: Hide 10 ranks, Move Silently 8 ranks, Tumble 5 ranks. | ||
| + | **Feats**: Dodge, Mobility. | ||
| + | |||
| + | ===== Level Progression ===== | ||
| + | |||
| + | ^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Special ^ | ||
| + | | 1st | +0 | +0 | +2 | +0 | Hide in Plain Sight | | ||
| + | | 2nd | +1 | +0 | +3 | +0 | Evasion, Darkvision, Uncanny Dodge | | ||
| + | | 3rd | +2 | +1 | +3 | +1 | Defensive Roll | | ||
| + | | 4th | +3 | +1 | +4 | +1 | Improved Evasion | | ||
| + | | 5th | +3 | +1 | +4 | +1 | Shadow Evade | | ||
| + | |||
| + | ===== Class Features ===== | ||
| + | |||
| + | ^ Feature ^ Description ^ | ||
| + | | Hide in Plain Sight | __A Shadow | ||
| + | | Evasion | When a Reflex save would halve damage, a successful save prevents all damage. Requires light armor or no armor and does not work while helpless. Use: Automatic. | | ||
| + | | Darkvision | Allows the character to see in darkness. Use: Automatic. | | ||
| + | | Uncanny Dodge | Retains the Dexterity bonus to AC when flat-footed or attacked by a hidden or invisible creature. Use: Automatic. | | ||
| + | | Defensive Roll | Once per day, when an attack would reduce the character to 0 hit points or less, makes a Reflex save against DC equal to the damage dealt; success halves the damage. It cannot be used while flat-footed. Use: Automatic. | | ||
| + | | Improved Evasion | A successful Reflex save against a half-damage effect prevents all damage; a failed save takes only half damage. Requires light armor or no armor and does not work while helpless. Use: Automatic. | | ||
| + | | Shadow Evade | __Grants a permanent 25% concealment bonus. This benefit is lost while flat-footed.__ Use: Automatic. | | ||
| + | |||
| + | |||
en/class-changes/shadowdancer.1737078146.txt.gz · Last modified: 2025/01/17 01:42 by 127.0.0.1
