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en:feat-epic-new [2025/05/25 19:58] juras17en:feat-epic-new [2025/11/15 03:16] (current) shadooow
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-====== Epic Feats ======+====== New Epic Feats ======
 ====Bulwark of Defense==== ====Bulwark of Defense====
 **Type of Feat:** Epic, General **Type of Feat:** Epic, General
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 **Specifics:** Any time you score a critical hit against one of your favored enemies, it must make a Fortitude save (DC 10 + 1/2 ranger class level + Wisdom modifier) or take double damage (e.g. x3 -> x6). Creatures immune to critical hits can’t be affected by this feat. **Specifics:** Any time you score a critical hit against one of your favored enemies, it must make a Fortitude save (DC 10 + 1/2 ranger class level + Wisdom modifier) or take double damage (e.g. x3 -> x6). Creatures immune to critical hits can’t be affected by this feat.
 **Use:** Automatic. **Use:** Automatic.
 +**Note**: Horizon Walker and Tempest classes counts towards Ranger levels for the DC calculation.
 ====Dexterous Fortitude==== ====Dexterous Fortitude====
 **Type of Feat:** Epic, General **Type of Feat:** Epic, General
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 ====Epic Spellcasting==== ====Epic Spellcasting====
 **Type of Feat:** Epic, General **Type of Feat:** Epic, General
-**Prerequisite:** Spellcraft 24 ranks, Lore 24 ranks, ability to cast 9th-level arcane or divine spells+**Prerequisite:** Spellcraft 24 ranks, Lore 24 ranks, ability to cast 9th-level arcane or divine spells or dark invocations
 **Specifics:** You may develop and cast epic spells. You may cast a number of epic spells per day equal to your ranks in Lore divided by 10. **Specifics:** You may develop and cast epic spells. You may cast a number of epic spells per day equal to your ranks in Lore divided by 10.
 **Use:** Automatic. **Use:** Automatic.
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 **Specifics:** You may perform any number of deflections each round, as the Deflect Arrows feat.  **Specifics:** You may perform any number of deflections each round, as the Deflect Arrows feat. 
 **Use:** Automatic. **Use:** Automatic.
- 
  
 ====Keen Strike==== ====Keen Strike====
 **Type of Feat:** Epic, General **Type of Feat:** Epic, General
 **Prerequisite:** Str 20+, Wis 20+, Improved Critical (unarmed strike), Improved Unarmed Strike, Stunning Fist, Ki Strike +3.  **Prerequisite:** Str 20+, Wis 20+, Improved Critical (unarmed strike), Improved Unarmed Strike, Stunning Fist, Ki Strike +3. 
-**Specifics:** Your unarmed strike has a critical threat range of 18-20 and deals slashing damage. <del>This ability doesn’t stack with other abilities that expand your unarmed strike’s threat range.</del+**Specifics:** Your unarmed strike has a critical threat range of 18-20 and deals slashing damage. 
 +**Use:** Automatic. 
 + 
 +====Vorpal Strike==== 
 +**Type of Feat:** Epic, General 
 +**Prerequisite:** Str 23+, Wis 23+, Improved Critical (unarmed strike), Improved Unarmed Strike, Keen Strike, Stunning Fist, Ki Strike +3 
 +**Specifics:** Your unarmed strike is considered to be a slashing vorpal weapon. Whenever scoring a critical hit with when fighting unarmed, the character's target must make a Fortitude save (DC 10 + 1/2 monk class level + Wisdom modifier) or take double damage (e.g. x2 -x4). Creatures who are immune to critical hits are not affected by this feat.
 **Use:** Automatic. **Use:** Automatic.
  
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 **Specifics:** You can make as many attacks with your off-hand weapon as with your primary weapon, using the same base attack bonus. You still take the normal penalties for fighting with two weapons.  **Specifics:** You can make as many attacks with your off-hand weapon as with your primary weapon, using the same base attack bonus. You still take the normal penalties for fighting with two weapons.
 **Use:** Automatic **Use:** Automatic
 +
 +====Ranged Inspiration====
 +**Type of Feat:** Epic, General
 +**Prerequisite:** 21st level, Charisma 21+, Perform 35, Bard Song
 +**Specifics:** Your bardic music no longer has a limited range; instead, it affects all creatures that you can see and that can hear you.
 +**Use:** Automatic.
  
 ====Righteous Strike==== ====Righteous Strike====
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 **Use:** Automatic. **Use:** Automatic.
 Selectable by: Blackguard (epic bonus feat), Champion of Bane (epic bonus feat), Black Flame Zealot Selectable by: Blackguard (epic bonus feat), Champion of Bane (epic bonus feat), Black Flame Zealot
- 
-<del>====Epic Spell: Greater Ruin==== 
-**Type of Feat:** Epic Spell 
-Prerequisites: Epic Spell Ruin, 40 ranks in spellcraft. 
-**Specifics:** The caster deals 140d6 energy damage to a single target. 
-Save: Fortitude for half damage. 
-**Use:** Cast.</del> 
- 
-====Vorpal Strike==== 
-**Type of Feat:** Epic, General 
-**Prerequisite:** Str 23+, Wis 23+, Improved Critical (unarmed strike), Improved Unarmed Strike, Keen Strike, Stunning Fist, Ki Strike +3.  
-**Specifics:** Your unarmed strike is considered to be a slashing vorpal weapon. Whenever scoring a critical hit with when fighting unarmed, the character's target must make a Fortitude save (DC 10 + 1/2 monk class level + Wisdom modifier) or take double damage (e.g. x2 -> x4). Creatures who are immune to critical hits are not affected by this feat. 
-**Use:** Automatic. 
- 
en/feat-epic-new.1748203135.txt.gz · Last modified: 2025/05/25 19:58 by juras17