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en:feat-epic-new [2025/12/20 18:28] shadooowen:feat-epic-new [2026/01/01 00:37] (current) shadooow
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 **Use:** Automatic. **Use:** Automatic.
 **Note**: Horizon Walker and Tempest classes counts towards Ranger levels for the DC calculation. **Note**: Horizon Walker and Tempest classes counts towards Ranger levels for the DC calculation.
 +
 ====Dexterous Fortitude==== ====Dexterous Fortitude====
 **Type of Feat:** Epic, General **Type of Feat:** Epic, General
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 **Type of Feat:** Epic **Type of Feat:** Epic
 **Prerequisite:** one blast shape invocation from each invocation rank, Spellcraft 24. **Prerequisite:** one blast shape invocation from each invocation rank, Spellcraft 24.
-**Specifics:** Eldricht blas deals 1,5times damage. In addition, the area of each one is doubled. Eldritch Chain will chain out to 60' from each creature now, and Eldritch cone extends to 120'.+**Specifics:** Eldritch blast deals 1,5times damage. In addition, the area of each one is doubled. Eldritch Chain will chain out to 60' from each creature now, and Eldritch cone extends to 120'.
 You also gain +2 on all attack rolls with your eldritch blast. You also gain +2 on all attack rolls with your eldritch blast.
-**Use:** Automatic. 
- 
-====Enhance Spell I-III==== 
-**Type of Feat:** Epic, General 
-**Prerequisite:** Empower Spell, Maximize Spell, Lore 30 ranks 
-**Specifics:** The damage cap for your spells increases by 5 dice. This feat may be taken multiple times. Its effects stack. This feat has no effect on spells that don’t specifically deal a number of dice of damage equal to the caster’s level or half level, even if the spell’s effect is largely dictated by the caster’s level. 
 **Use:** Automatic. **Use:** Automatic.
  
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 ====Fast Healing I - III==== ====Fast Healing I - III====
 **Type of Feat:** Epic, General **Type of Feat:** Epic, General
-**Prerequisite:** Con 25++**Prerequisite:** Con 21+
 **Specifics:** Your natural healing rate is fastened, each time you take this feat you gain +3 regeneration per round. This feat may be taken multiple times. Its effects stack. **Specifics:** Your natural healing rate is fastened, each time you take this feat you gain +3 regeneration per round. This feat may be taken multiple times. Its effects stack.
 **Use:** Automatic. **Use:** Automatic.
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 ====Improved Aura of Despair==== ====Improved Aura of Despair====
-  + **Type of Feat:** Class
-**Type of Feat:** Class+
 **Prerequisite:** Cha 25, aura of despair class ability. **Prerequisite:** Cha 25, aura of despair class ability.
 **Specifics:** Your aura of despair causes a -4 morale penalty on all saving throws. **Specifics:** Your aura of despair causes a -4 morale penalty on all saving throws.
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 You can use this feat to toggle which essence slot your activated essence invocations go into. You can use this feat to toggle which essence slot your activated essence invocations go into.
 **Use:** Selected. **Use:** Selected.
- 
-====Perfect Two-Weapon Fighting====  
-**Type of feat:** General, Epic  
-**Prerequisite:** Dex 25+, Greater Two-Weapon Fighting, Improved Two-Weapon Fighting, Two-Weapon Fighting  
-**Specifics:** You can make as many attacks with your off-hand weapon as with your primary weapon, using the same base attack bonus. You still take the normal penalties for fighting with two weapons.  
-**Use:** Automatic 
  
 ====Ranged Inspiration==== ====Ranged Inspiration====
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 **Specifics:** Your unarmed strike is treated as an axiomatic weapon (it is lawfully aligned and deals an extra 2d6 points of damage against creatures of chaotic alignment). This ability doesn’t stack with similar abilities. **Specifics:** Your unarmed strike is treated as an axiomatic weapon (it is lawfully aligned and deals an extra 2d6 points of damage against creatures of chaotic alignment). This ability doesn’t stack with similar abilities.
 **Use:** Automatic. **Use:** Automatic.
- 
-====Sanctified Strike==== 
-**Type of Feat:** Epic, General 
-**Prerequisite:** Smite Evil, Cha 25+, Good Alignment. 
-**Specifics:** You can add your Charisma modifier to all attack rolls against evil aligned creatures. 
-**Use:** Automatic. 
-Selectable by: Paladin (epic bonus feat), Champion of Torm (epic bonus feat), Shining Blade of Heironeous (epic bonus feat), Skullclan Hunter 
-Note: The character sheet can show incorrect value for the attack bonus vs evil, but it does work correctly in the combat log. 
  
 ====Sneak Attack of Opportunity==== ====Sneak Attack of Opportunity====
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 **Specifics:** Any weapon your wield is treated as an unholy weapon (it is evil-aligned and deals an extra 2d6 points of damage against creatures of good alignment). This ability doesn’t stack with similar abilities. If the weapon already has an alignment, this feat has no effect on the weapon. **Specifics:** Any weapon your wield is treated as an unholy weapon (it is evil-aligned and deals an extra 2d6 points of damage against creatures of good alignment). This ability doesn’t stack with similar abilities. If the weapon already has an alignment, this feat has no effect on the weapon.
 **Use:** Automatic. **Use:** Automatic.
- 
-====Vile Strike==== 
-**Type of Feat:** Epic, General 
-**Prerequisite:** Smite Good, Cha 25+, Evil Alignment. 
-**Specifics:** You can add your Charisma modifier to all attack rolls against good aligned creatures. 
-**Use:** Automatic. 
-Selectable by: Blackguard (epic bonus feat), Champion of Bane (epic bonus feat), Black Flame Zealot 
en/feat-epic-new.1766255313.txt.gz · Last modified: 2025/12/20 18:28 by shadooow