====== Unique Items ====== This is not a complete list of available items; every entry was contributed by players. If you have an unlisted item and would like to share it with the community, take a screenshot and post it in the [[https://discord.com/channels/515416795700789249/1199721986402828308|Discord channel]]. **IMPORTANT: Most property values are randomly rolled within a range. Treat values shown without a range as examples only, as they were taken from actual items contributed by players.** ===== Armor ===== ^ Name ^ Base item type ^ Level / requirements ^ Special properties ^ | Achiever's Robe | Armor | Level 40 | - **Socketed (3) [Radiant]** \\ - **Armor Bonus:** +8 (AC Armor Modifier) \\ - **Light Bright (20m) White** | | Armor of the Dragon Disciple | Unresolved (not shown) | Only usable by: Red Dragon Disciple level 20 | - **Ability Bonus:** Constitution +4 \\ - **Ability Bonus:** Strength +5 \\ - **Armor Bonus vs.:** Dwarf +10 (AC Armor Modifier) \\ - **Armor Bonus vs.:** Elf +10 (AC Armor Modifier) \\ - **Armor Bonus vs.:** Gnome +10 (AC Armor Modifier) \\ - **Armor Bonus vs.:** Half-Elf +10 (AC Armor Modifier) \\ - **Armor Bonus vs.:** Half-Orc +10 (AC Armor Modifier) \\ - **Armor Bonus vs.:** Halfling +10 (AC Armor Modifier) \\ - **Armor Bonus vs.:** Human +10 (AC Armor Modifier) \\ - **Armor Bonus:** +9 (AC Armor Modifier) | | Armor of the Shou Disciple | Armor | Level 40 \\ Only usable by: Shou Disciple level 1 \\ Feat required: Light Armor | - **Armor Bonus:** +9 (AC Armor Modifier) \\ - **Extra Melee Damage:** +4 \\ - **Haste** | | Elowinwood Heavy Infantry Armor | Armor | Level 25 \\ Feat required: Heavy Armor | - **Armor Bonus:** +6 (AC Armor Modifier) \\ - **Ability Bonus:** Wisdom +1 \\ - **Bonus Hitpoints:** +4 \\ - **Ability Score Penalty:** Strength -1 \\ - **Damage Penalty:** -2 \\ - **Reduced Saving Throws:** Universal -3 | | Elven Chainmail | Armor | Level 40 \\ Only usable by: Elf, Half-Elf \\ Feat required: Medium Armor | - **Ability Bonus:** Dexterity +8 \\ - **Armor Allows Evasion** \\ - **Armor Bonus:** +8 (AC Armor Modifier) \\ - **Weight Reduction:** 40% of Weight | | Wolf Armor | Armor | Level 40 \\ Only usable by: Druid, Ranger \\ Feat required: Light Armor \\ Only usable by: Neutral | - **Skill Bonus:** Animal Empathy +7 \\ - **Armor Bonus:** +8 (AC Armor Modifier) \\ - **Ability Bonus:** Dexterity +6 \\ - **Ability Bonus:** Strength +5 \\ - **Regeneration:** +12 \\ - **Increased Animal Companion Level:** +4 | ===== Belts ===== ^ Name ^ Base item type ^ Level / requirements ^ Special properties ^ | Grand Belt of the Roundhouse Kick | Belt | Level 16 \\ Only usable by: Monk level 6 | - **Attuned** \\ - **Ability Bonus:** Dexterity +2 \\ - **Roundhouse Kick Is Always a Critical Hit** \\ - **Haste** \\ - **Requires Attunement** | ===== Boots ===== ^ Name ^ Base item type ^ Level / requirements ^ Special properties ^ | Bloody Boots | Boots | Level 22 | - **+8 Life Gained on Kill** \\ - **Ability Bonus:** Constitution +2 \\ - **Arcane Spell Failure:** -50% \\ - **Bonus Hitpoints:** +40 \\ - **Decreased AC:** AC Dodge Modifier -5 \\ - **Immunity:** Bleeding \\ - **Light Bright (20m) Red** | | Boots of Physical Reduction | Boots | Level 12 \\ Restricted usage: Constitution 20 | - **Bonus Hitpoints:** +27 \\ - **Damage Resistance:** Physical Resist 9/- | | Fiendish Boots | Boots | Level 40 \\ Only usable by: Chaotic Evil | - **Ability Bonus:** Constitution +11 \\ - **Bonus Feat:** Evasion \\ - **Bonus Hitpoints:** +36 \\ - **Damage Immunity:** Fire 20% Immunity Bonus \\ - **Damage Vulnerability:** Divine 10% \\ - **Damage Vulnerability:** Positive Energy 10% \\ - **Maximum Damage Immunity:** Fire 1% Immunity Bonus | | Ice King Boots | Boots | Level 40 | - **Damage Immunity:** Cold 50% Immunity Bonus \\ - **Maximum Damage Immunity:** Cold 5% Immunity Bonus \\ - **Regeneration:** +3 | | Superboots | Boots | Level 10 | - **Armor Bonus:** +3 (AC Dodge Modifier) \\ - **Ability Bonus:** Constitution +1 \\ - **Ability Bonus:** Strength +1 \\ - **Haste** \\ - **Light Normal (15m) Blue** | ===== Bracers ===== ^ Name ^ Base item type ^ Level / requirements ^ Special properties ^ | Bracers of Inaccuracy | Bracer | Level 23 | - **Cursed** \\ - **+40 Life Gained on Kill** \\ - **Ability Bonus:** Constitution +8 \\ - **Bonus Hitpoints:** +47 \\ - **Enhancement Penalty:** -5 | | Malicious Gloves | Bracer | Level 40 \\ Only usable by: Assassin, Rogue, Shadowdancer | - **Ability Bonus:** Dexterity +4 \\ - **Bonus Feat:** Two-Weapon Fighting \\ - **Bonus Feat:** Weapon Finesse \\ - **Improved Sneak Attack:** +2d6 \\ - **Improved Sneak Attack:** +3d6 | ===== Circlets ===== ^ Name ^ Base item type ^ Level / requirements ^ Special properties ^ | Headband of Freedom | Circlet | Level 18 | - **Damage Immunity:** Electrical 25% Immunity Bonus \\ - **Ability Bonus:** Dexterity +4 \\ - **Immunity:** Entangle \\ - **Immunity:** Slow | | Improved Diadem of Haste | Circlet | | - **Ability Bonus:** Wisdom +4 \\ - **Armor Bonus:** +1 (AC Dodge Modifier) \\ - **Haste** \\ - **Increased Movement Speed:** +36% | ===== Cloaks ===== ^ Name ^ Base item type ^ Level / requirements ^ Special properties ^ | Cloak of the Legendary Bard | Cloak | Level 40 | - **Arcana Bonus:** +19 \\ - **Caster Level:** Bard +1 \\ - **Skill Bonus:** Perform +43 | | Cloak of the Viper | Cloak | Level 19 | - **Damage Immunity:** Acid 37% Immunity Bonus \\ - **Immunity:** Poison \\ - **Initiative Bonus:** +3 | | Drow Piwafi Cloak | Cloak | Level 20 | - **Damage Immunity:** Acid 28% Immunity Bonus \\ - **Damage Resistance:** Piercing Resist 5/- \\ - **Damage Resistance:** Slashing Resist 5/- \\ - **Immunity:** Webbed \\ - **Improved Saving Throws:** Universal +5 | | Infernal Cloak | Cloak | Level 40 | - **Ability Bonus:** Charisma +5 \\ - **Ability Bonus:** Constitution +7 \\ - **Ability Bonus:** Strength +5 \\ - **Skill Bonus:** Concentration +12 | ===== Gauntlets ===== ^ Name ^ Base item type ^ Level / requirements ^ Special properties ^ | Fists of Balance | Gauntlet | Level 20 \\ Only usable by: Monk \\ Cannot insert the same gem type | - **Socketed (7) [Flawed]** \\ - **Enhancement Bonus:** +4 | | Spiked Knuckles | Gauntlet | Level 30 \\ Cannot be used by: Monk \\ Cannot be used by: Sacred Fist | - **Socketed (2) [Masterful]** \\ - **Damage Bonus:** Piercing 20 Damage \\ - **Damage Resistance:** Bludgeoning Resist 8/- \\ - **Enhancement Bonus:** +9 \\ - **Extra Melee Damage:** Piercing \\ - **Gem Slot Type:** Armor \\ - **Improved Critical Multiplier:** +2 \\ - **Improved Critical Range:** +2 \\ - **Massive Criticals:** 1d20 Damage | ===== Helmets ===== ^ Name ^ Base item type ^ Level / requirements ^ Special properties ^ | Crown of the Barbarian King | Helmet | Level 21 | - **Ability Bonus:** Constitution +6 \\ - **Ability Bonus:** Strength +6 \\ - **Ability Score Penalty:** Charisma -4 \\ - **Ability Score Penalty:** Intelligence -3 \\ - **Extended Rage Duration:** +3 rounds | | Devastator's Head | Helmet | Level 29 \\ Only usable by: Druid, Shifter \\ Only usable by: Neutral | - **Bonus Feat:** Devastating Critical (creature) \\ - **Damage Immunity:** Acid 12% Immunity Bonus | | Hood of the Scoundrel | Helmet | Level 22 | - **Ability Bonus:** Dexterity +7 \\ - **Bonus Feat:** Evasion \\ - **Improved Saving Throws:** Reflex +6 \\ - **Increased Movement Speed:** +10% \\ - **Skill Bonus:** Tumble +10 | ===== Potions ===== ^ Name ^ Base item type ^ Level / requirements ^ Special properties ^ | Omnipotent Potion of Greater Healing | Potion | Level 20 | - **Maximum Charges:** 5 \\ - **Potion Heals:** 250 life over 1 second \\ - **Requires Attunement** \\ - **Use:** Potion 1 Charge/Use | ===== Quivers ===== ^ Name ^ Base item type ^ Level / requirements ^ Special properties ^ | Devastating Quiver | Quiver | Level 40 \\ Use limitation: Light Crossbow \\ Use limitation: Heavy Crossbow | - **Ability Bonus:** Strength +4 \\ - **Devastating Critical:** +2 \\ - **Mighty:** +5 | | Enemy Hunter | Quiver | Level 40 \\ Only usable by: Ranger | - **Damage Bonus:** Piercing 3 Damage \\ - **Ability Bonus:** Wisdom +4 \\ - **Smite Enemy:** +3 \\ - **Improved Favored Enemy:** +2 | | Mighty Quiver | Quiver | Level 40 | - **Ability Bonus:** Dexterity +8 \\ - **Attack Penalty:** -20 \\ - **Damage Bonus:** Piercing 17 Damage | ===== Rings ===== ^ Name ^ Base item type ^ Level / requirements ^ Special properties ^ | Ring of Hiding | Ring | Level 17 | - **Bonus Feat:** Hide in Plain Sight \\ - **Requires Attunement** \\ - **Skill Bonus:** Hide +6 \\ - **Skill Bonus:** Move Silently +6 | ===== Shields ===== ^ Name ^ Base item type ^ Level / requirements ^ Special properties ^ | Immunity Shield | Large Shield | Level 21 \\ Feat required: Shields | - **Socketed (2) [Radiant]** \\ - **Bonus Hitpoints:** +40 \\ - **Damage Resistance:** Physical Resist 4/- \\ - **Gem Slot Type:** Miscellaneous | | Shield of Sniper | Small Shield | Level 22 \\ Feat required: Shields | - **Ability Bonus:** Strength +4 \\ - **Bonus Feat:** Epic Weapon Specialization (sling) \\ - **Bonus Feat:** Improved Critical (sling) \\ - **Bonus Feat:** Weapon Specialization (sling) \\ - **Extra Ranged Damage Bonus:** +2 | ===== Torches ===== ^ Name ^ Base item type ^ Level / requirements ^ Special properties ^ | Symbol of the Nature Ascendancy | Torch | Level 30 \\ Only usable by: Druid | - **Ability Bonus:** Wisdom +7 \\ - **Bonus Feat:** Epic Spell Focus (Evocation) \\ - **Bonus Feat:** Greater Spell Focus (Evocation) \\ - **Mana Bonus:** +36 | ===== Weapons ===== ^ Name ^ Base item type ^ Level / requirements ^ Special properties ^ | Black Flame | Kukri | Level 40 \\ Only usable by: Black Flame Zealot level 10 \\ Feat required: Exotic | - **Damage Bonus:** Fire 2d6 Damage \\ - **Enhancement Bonus:** +9 \\ - **Keen** \\ - **Massive Criticals:** 2d12 Damage \\ - **Death Attack:** +1 \\ - **Light Dim (5m) Red** \\ - **Vampiric Regeneration:** +6 \\ - **Improved Critical Range:** +2 | | Despair | Club | Level 40 \\ Feat required: Simple, Druid, Monk, or Wizard | - **Damage Bonus:** Cold 1d10 Damage \\ - **Damage Bonus:** Magical 1d10 Damage \\ - **Damage Bonus:** Negative Energy 1d10 Damage \\ - **Enhancement Bonus:** +8 \\ - **On Hit:** Slow DC 32, 25% / 3 rounds | | Devourer | Greatsword | Level 40 \\ Feat required: Martial | - **Damage Bonus:** Magical 3d10 Damage \\ - **Enhancement Bonus:** +8 \\ - **On-hit Cast Spell:** 10% chance to cast Lesser Spell Breach level 1 \\ - **Spell Immunity:** Bigby's Crushing Hand \\ - **Spell Immunity:** Bigby's Forceful Hand \\ - **Spell Immunity:** Bigby's Grasping Hand \\ - **Spell Immunity:** Bigby's Interposing Hand \\ - **Spell Resistance:** 32 | | Doombringer | Bastard Sword | Level 40 \\ Only usable by: Blackguard \\ Feat required: Exotic | - **Cursed** \\ - **Aura of Doom** \\ - **Attack Bonus:** +10 \\ - **Damage Bonus:** Negative Energy 4d10 Damage \\ - **Damage Vulnerability:** Positive Energy 50% \\ - **Damage Vulnerability** \\ - **Devastating Critical +2** \\ - **Light Bright (20m) Red** \\ - **Vampiric Regeneration:** +10 \\ - **Wounding -3** | | Enserric the Greatsword | Greatsword | Level 40 \\ Feat required: Martial | - **Enhancement Bonus:** +9 \\ - **Haste** \\ - **Vampiric Regeneration:** +12 | | Oblivion Spire | Magic Staff | Level 40 \\ Feat required: Simple, Druid, Monk, Rogue, or Wizard | - **+8 Life Gained on Kill** \\ - **Caster Level:** Eldritch Chain +8 \\ - **Damage Immunity:** Electrical 35% |