User Tools

Site Tools


en:known-issues

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
en:known-issues [2026/03/06 17:16] shadooowen:known-issues [2026/03/06 17:18] (current) shadooow
Line 51: Line 51:
 You are supposed to level up your character and take the feat you needed to take and then shutdown the game again and remove the feat.2da file from development folder. Either delete it or rename it for example to _feat.2da (then when you need it again just rename it back). If you don't do this you might be unable to play on other NWN servers and you might get into different issues related to level up on Arkhalia. You are supposed to level up your character and take the feat you needed to take and then shutdown the game again and remove the feat.2da file from development folder. Either delete it or rename it for example to _feat.2da (then when you need it again just rename it back). If you don't do this you might be unable to play on other NWN servers and you might get into different issues related to level up on Arkhalia.
  
 +===== Disarming trap doesn't work despite I overcame the trap DC! =====
 +
 +In Neverwinter Nights, only Rogues can disarm traps with a Disarm DC of 36 or higher. Other characters can still recover  the trap (which increases DC by +10), but they cannot disarm it, even if their Disable Trap check exceeds the DC.
  
 ===== Traps are triggering where there aren't any. ===== ===== Traps are triggering where there aren't any. =====
Line 70: Line 73:
  
 Engine limitation. DC wraps around 127, so if the DC is higher than that it will show as DC-127. Since the DC of a concentration check is 10+damage received, this can easily be more than 127 and will then fail despite the DC shows as 25 or something. Note that the saving throw log will show *failed*. Engine limitation. DC wraps around 127, so if the DC is higher than that it will show as DC-127. Since the DC of a concentration check is 10+damage received, this can easily be more than 127 and will then fail despite the DC shows as 25 or something. Note that the saving throw log will show *failed*.
- 
-===== Disarming trap doesn't work despite I overcame the trap DC! ===== 
- 
-In Neverwinter Nights, only Rogues can disarm traps with a Disarm DC of 36 or higher. Other characters can still recover  the trap (which increases DC by +10), but they cannot disarm it, even if their Disable Trap check exceeds the DC. 
  
 ===== Abundant Step not working when moving via keyboard (WASD). ===== ===== Abundant Step not working when moving via keyboard (WASD). =====
Line 83: Line 82:
 Don't worry, this is just a technical limitation. Yes you do get all these feats at level up. However they will be removed after it and only the correct feats will remain. Don't worry, this is just a technical limitation. Yes you do get all these feats at level up. However they will be removed after it and only the correct feats will remain.
  
-==== NWSYNC Known issues ====+====== NWSYNC Known issues ======
  
 ===== NWSync is getting re-downloaded every time I login. ===== ===== NWSync is getting re-downloaded every time I login. =====
en/known-issues.1772817411.txt.gz · Last modified: 2026/03/06 17:16 by shadooow