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en:modulebuilding:pathfinding-common-issues [2026/01/15 12:43] juras17en:modulebuilding:pathfinding-common-issues [2026/01/16 11:43] (current) – [Do not put solid placeable right next to tile solid object] juras17
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 ==== Important note ==== ==== Important note ====
  
-For DOA, the game and toolset unfortunatelly often crashes when displaying the AABB - which is propably related to the fact this tilset is broken.+For DOA, the game and toolset unfortunatelly often crashes when displaying the AABB - which is propably related to the fact this tileset is broken.
  
  
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 ==== Do not put two solid placeables with no space for the character ==== ==== Do not put two solid placeables with no space for the character ====
  
-This is receipt for having the character stucked: Two solid placeables shall be not placed together with so small space that the character can't fit in between.+This is the recipe for having the character stucked: Two solid placeables shall be not placed together with so small space that the character can't fit in between.
  
 **Good and bad positioning of the Log and Tree: **Good and bad positioning of the Log and Tree:
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 +==== Do not put solid placeable right next to tile solid object ====
 +
 +Similar applies when you place big placeable so close to the tileset object (like another tree od stone or wall) that character can't walk acrooss.
 +
 +In some cases it's not problem, but in another it is. Be cautious about this scenario and test the map if it works properly. Sometimes it does, sometimes it doesn't.
  
  
  
en/modulebuilding/pathfinding-common-issues.1768481039.txt.gz · Last modified: 2026/01/15 12:43 by juras17