en:ruleset
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| en:ruleset [2026/01/18 06:52] – [Weapons] shadooow | en:ruleset [2026/02/28 22:12] (current) – [Item Properties] shadooow | ||
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| * Regeneration from items is per 10 seconds now. Regeneration from other sources (feats, spells) is unchanged, thus still per 6 seconds. | * Regeneration from items is per 10 seconds now. Regeneration from other sources (feats, spells) is unchanged, thus still per 6 seconds. | ||
| * Items with AC Dodge bonus (as we have more than boots) doesn' | * Items with AC Dodge bonus (as we have more than boots) doesn' | ||
| - | * Vampiric regeneration | + | * Vampiric regeneration will no longer work against variety of creatures without blood - skeletal undeads, constructs. |
| * Mighty property stacks on different items. | * Mighty property stacks on different items. | ||
| * Haste grants only +1 AC instead of +4 AC. | * Haste grants only +1 AC instead of +4 AC. | ||
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| ^ ::: | **Greataxe** | 1d12 | x3 | Slashing | Large | Martial | | ^ ::: | **Greataxe** | 1d12 | x3 | Slashing | Large | Martial | | ||
| ^ Polearms | **Spear** | 1d8 | x3 | Piercing | Medium | Simple or Druid | :!: was large; \\ is now one-handed | | ^ Polearms | **Spear** | 1d8 | x3 | Piercing | Medium | Simple or Druid | :!: was large; \\ is now one-handed | | ||
| - | ^ ::: | **Halberd** | 1d10 | x3 | Piercing and Slashing | Large | Martial | | + | ^ ::: | **Halberd** | 1d10 | 19-20/ |
| ^ ::: | **Scythe** | 2d6 | x3 | Piercing and Slashing | Large | Exotic | :!: was 2d4 and x4 | | ^ ::: | **Scythe** | 2d6 | x3 | Piercing and Slashing | Large | Exotic | :!: was 2d4 and x4 | | ||
| ^ Hammers | **Mace** | 1d6 | x2 | Bludgeoning | Small | Simple or Rogue | | ^ Hammers | **Mace** | 1d6 | x2 | Bludgeoning | Small | Simple or Rogue | | ||
en/ruleset.1768719174.txt.gz · Last modified: 2026/01/18 06:52 by shadooow
