en:class-changes:fistofraziel
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| en:class-changes:fistofraziel [2025/06/23 13:10] – [Requirements:] shadooow | en:class-changes:fistofraziel [2026/08/04 10:28] (current) – class standarization narsil | ||
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| ====== Fist of Raziel ====== | ====== Fist of Raziel ====== | ||
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| - | The Fist of Raziel represents a knightly order dedicated to the celestial patron of holy warfare against evil. Raziel' | ||
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| + | The fists of Raziel represent a knightly order dedicated to the celestial patron of holy warfare against evil. Its members include large numbers of paladins, as well as lawful good clerics, fighters, rangers, and occasionally warriors. While Sealtiel champions those who defend good communities from evil assault, Raziel’s crusaders lead the charge against evil wherever it is found. Smiting evil is their mission and their specialty. | ||
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| + | To become a fist of Raziel, a character must already possess some degree of divine spellcasting ability, so members of the class generally begin as paladins or clerics, less often as fighter/ | ||
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| + | The fists of Raziel are an elite, ordered, and disciplined fighting force. To make best use of their power, however, they typically serve as leaders or advisors to adventuring parties, military strike teams, or the armies of good kingdoms, working with members of other classes instead of with each other. | ||
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| + | **Class Type**: Prestige class. | ||
| **Hit Die**: d10. | **Hit Die**: d10. | ||
| **Proficiencies**: | **Proficiencies**: | ||
| **Skill Points**: 2 + Int Modifier. | **Skill Points**: 2 + Int Modifier. | ||
| - | **Primary Saving | + | **Class Skills**: Concentration, |
| + | **Primary Saving | ||
| **Base Attack Bonus**: +1/level. | **Base Attack Bonus**: +1/level. | ||
| + | **Primary Ability**: Charisma. | ||
| + | **Maximum Level**: 10. | ||
| + | **Spellcasting**: | ||
| - | ===== Requirements: | + | ---- |
| - | Alignment: Lawful Good. | + | ===== Requirements ===== |
| - | Base Attack Bonus: +6. | + | |
| - | Feats: Power Attack, Servant of The Heavens. | + | |
| - | Skills: Persuade 5 ranks, Lore 5 ranks. | + | |
| - | Spellcasting: | + | |
| - | Special: a book of Fist of Raziel is required to unlock the class. | + | |
| - | ^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Special ^ Spells per Day ^ | + | **Alignment**: |
| - | | 1st | +1 |+2 |+0 |+0 |Magic Circle Against Evil, Smite Evil|+1 level of existing divine spellcasting class| | + | **Base Attack Bonus**: +6. |
| - | | 2nd | +2 |+3 |+0 |+0 | |+1 level of existing divine spellcasting class| | + | **Feats**: Power Attack, Servant |
| - | | 3rd | +3 |+3 |+1 |+1 |Smite Evil 2x day (all threat are critical rolls)|+1 level of existing divine spellcasting class| | + | **Skills**: Persuade |
| - | | 4th | +4 |+4 |+1 |+1 |Sanctify Martial Strike|+1 level of existing divine spellcasting class| | + | **Spellcasting**: |
| - | | 5th | +5 |+4 |+1 |+1 |Smite Evil 3x day (+2d6 Holy dmg vs. Evil)|+1 level of existing divine spellcasting class| | + | **Special**: |
| - | | 6th | +6 |+5 |+2 |+2 | |+1 level of existing divine spellcasting class| | + | |
| - | | 7th | +7 |+5 |+2 |+2 |Smite Evil 4x day (+2d8 Holy dmg vs. Outsider or Undead Evil)|+1 level of existing divine spellcasting class| | + | |
| - | | 8th | +8 |+6 |+2 |+2 | |+1 level of existing divine spellcasting class| | + | |
| - | | 9th | +9 |+6 |+3 |+3 |Smite Evil 5x day (Smites up to 5 additional evil creatures around original target)|+1 level of existing divine spellcasting class| | + | |
| - | | 10th |+10 |+7 |+3 |+3 |Holy Martial Strike|+1 level of existing divine spellcasting | + | |
| - | ===== Class Features: | + | ===== Level Progression |
| - | **Magic Circle | + | ^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Class Features ^ Spells per Day ^ |
| + | | 1 | +1 | +2 | +0 | +0 | Good-Aligned Smite, | ||
| + | | 2 | +2 | +3 | +0 | +0 | |+1 level of existing divine spellcasting class| | ||
| + | | 3 | +3 | +3 | +1 | +1 | Smite Evil 2/day (Confirming) |+1 level of existing divine spellcasting class| | ||
| + | | 4 | +4 | +4 | +1 | +1 | Sanctify Martial Strike |+1 level of existing divine spellcasting class| | ||
| + | | 5 | +5 | +4 | +1 | +1 | Smite Evil 3/day (Holy) |+1 level of existing divine spellcasting class| | ||
| + | | 6 | +6 | +5 | +2 | +2 | |+1 level of existing divine spellcasting class| | ||
| + | | 7 | +7 | +5 | +2 | +2 | Smite Evil 4/day (Fiendsmite) |+1 level of existing divine spellcasting class| | ||
| + | | 8 | +8 | +6 | +2 | +2 | |+1 level of existing divine spellcasting class| | ||
| + | | 9 | +9 | +6 | +3 | +3 | Smite Evil 5/day (Chain) |+1 level of existing divine spellcasting class| | ||
| + | | 10 | +10 | +7 | +3 | +3 | Holy Martial Strike |+1 level of existing divine spellcasting class| | ||
| - | **Sanctify Martial Strike**: Any weapon wielded gains dmg +1 vs. Evil and +1d4 vs. Outsider and Undead. | + | ===== Class Features ===== |
| - | **Holy Martial Strike** - Any weapon | + | ^ Feature ^ Level(s) ^ Description ^ |
| + | | Magic Circle against Evil | 1 | A Fist of Raziel has a permanent magic circle against evil. This adds +2 AC, immunity to mind spells and +2 saves versus all evil to all good creatures in the circle. Use: Automatic. | | ||
| + | | Smite Evil | 1, 3, 5, 7, 9 | Make one melee attack against an evil target, adding the Charisma modifier to the attack roll and +1 damage per Fist of Raziel class level. Use: Selected. | | ||
| + | | Sanctify Martial Strike | 4 | Any weapon used deals +1 damage vs. Evil, +1d4 vs. Outsider and Undead. Use: Automatic. | | ||
| + | | Holy Martial Strike | ||
| + | | Good-Aligned Smite | 1 | When using Smite Evil, the weapon counts as good-aligned for overcoming damage reduction. Use: Automatic. | | ||
| ===== BONUS SPELLS ===== | ===== BONUS SPELLS ===== | ||
| Starting at level 2, upon gaining a level in Fist of Raziel, the character gains new spells per day as if he had also gained a level in his highest divine caster class. He does not learn any new spells through his abilities. | Starting at level 2, upon gaining a level in Fist of Raziel, the character gains new spells per day as if he had also gained a level in his highest divine caster class. He does not learn any new spells through his abilities. | ||
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en/class-changes/fistofraziel.1750684213.txt.gz · Last modified: 2025/06/23 13:10 by shadooow
