en:class-changes:fistofraziel
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| en:class-changes:fistofraziel [2025/06/23 13:12] – [Class Features:] shadooow | en:class-changes:fistofraziel [2026/08/04 10:28] (current) – class standarization narsil | ||
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| ====== Fist of Raziel ====== | ====== Fist of Raziel ====== | ||
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| - | The Fist of Raziel represents a knightly order dedicated to the celestial patron of holy warfare against evil. Raziel' | ||
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| + | The fists of Raziel represent a knightly order dedicated to the celestial patron of holy warfare against evil. Its members include large numbers of paladins, as well as lawful good clerics, fighters, rangers, and occasionally warriors. While Sealtiel champions those who defend good communities from evil assault, Raziel’s crusaders lead the charge against evil wherever it is found. Smiting evil is their mission and their specialty. | ||
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| + | To become a fist of Raziel, a character must already possess some degree of divine spellcasting ability, so members of the class generally begin as paladins or clerics, less often as fighter/ | ||
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| + | The fists of Raziel are an elite, ordered, and disciplined fighting force. To make best use of their power, however, they typically serve as leaders or advisors to adventuring parties, military strike teams, or the armies of good kingdoms, working with members of other classes instead of with each other. | ||
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| + | **Class Type**: Prestige class. | ||
| **Hit Die**: d10. | **Hit Die**: d10. | ||
| **Proficiencies**: | **Proficiencies**: | ||
| **Skill Points**: 2 + Int Modifier. | **Skill Points**: 2 + Int Modifier. | ||
| - | **Primary Saving | + | **Class Skills**: Concentration, |
| + | **Primary Saving | ||
| **Base Attack Bonus**: +1/level. | **Base Attack Bonus**: +1/level. | ||
| + | **Primary Ability**: Charisma. | ||
| + | **Maximum Level**: 10. | ||
| + | **Spellcasting**: | ||
| - | ===== Requirements: | + | ---- |
| - | Alignment: Lawful Good. | + | ===== Requirements ===== |
| - | Base Attack Bonus: +6. | + | |
| - | Feats: Power Attack, Servant of The Heavens. | + | |
| - | Skills: Persuade 5 ranks, Lore 5 ranks. | + | |
| - | Spellcasting: | + | |
| - | Special: a book of Fist of Raziel is required to unlock the class. | + | |
| - | ^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Special ^ Spells per Day ^ | + | **Alignment**: |
| - | | 1st | +1 |+2 |+0 |+0 |Magic Circle Against Evil, Smite Evil|+1 level of existing divine spellcasting class| | + | **Base Attack Bonus**: +6. |
| - | | 2nd | +2 |+3 |+0 |+0 | |+1 level of existing divine spellcasting class| | + | **Feats**: Power Attack, Servant |
| - | | 3rd | +3 |+3 |+1 |+1 |Smite Evil 2x day (all threat are critical rolls)|+1 level of existing divine spellcasting class| | + | **Skills**: Persuade |
| - | | 4th | +4 |+4 |+1 |+1 |Sanctify Martial Strike|+1 level of existing divine spellcasting class| | + | **Spellcasting**: |
| - | | 5th | +5 |+4 |+1 |+1 |Smite Evil 3x day (+2d6 Holy dmg vs. Evil)|+1 level of existing divine spellcasting class| | + | **Special**: |
| - | | 6th | +6 |+5 |+2 |+2 | |+1 level of existing divine spellcasting class| | + | |
| - | | 7th | +7 |+5 |+2 |+2 |Smite Evil 4x day (+2d8 Holy dmg vs. Outsider or Undead Evil)|+1 level of existing divine spellcasting class| | + | |
| - | | 8th | +8 |+6 |+2 |+2 | |+1 level of existing divine spellcasting class| | + | |
| - | | 9th | +9 |+6 |+3 |+3 |Smite Evil 5x day (Smites up to 5 additional evil creatures around original target)|+1 level of existing divine spellcasting class| | + | |
| - | | 10th |+10 |+7 |+3 |+3 |Holy Martial Strike|+1 level of existing divine spellcasting | + | |
| - | ===== Class Features: | + | ===== Level Progression |
| - | **Magic Circle | + | ^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Class Features ^ Spells per Day ^ |
| + | | 1 | +1 | +2 | +0 | +0 | Good-Aligned Smite, | ||
| + | | 2 | +2 | +3 | +0 | +0 | |+1 level of existing divine spellcasting class| | ||
| + | | 3 | +3 | +3 | +1 | +1 | Smite Evil 2/day (Confirming) |+1 level of existing divine spellcasting class| | ||
| + | | 4 | +4 | +4 | +1 | +1 | Sanctify Martial Strike |+1 level of existing divine spellcasting class| | ||
| + | | 5 | +5 | +4 | +1 | +1 | Smite Evil 3/day (Holy) |+1 level of existing divine spellcasting class| | ||
| + | | 6 | +6 | +5 | +2 | +2 | |+1 level of existing divine spellcasting class| | ||
| + | | 7 | +7 | +5 | +2 | +2 | Smite Evil 4/day (Fiendsmite) |+1 level of existing divine spellcasting class| | ||
| + | | 8 | +8 | +6 | +2 | +2 | |+1 level of existing divine spellcasting class| | ||
| + | | 9 | +9 | +6 | +3 | +3 | Smite Evil 5/day (Chain) |+1 level of existing divine spellcasting class| | ||
| + | | 10 | +10 | +7 | +3 | +3 | Holy Martial Strike |+1 level of existing divine spellcasting class| | ||
| - | **Smite Evil**:Once per day, a fist of Raziel may attempt to smite evil with one normal melee attack. She adds her Charisma bonus to her attack roll and deals 1 extra point of damage per class level. If she accidentally smites a creature that is not evil, the smite has no effect but it is still used up for that day. She can use this ability more times per day as she advances in level, as shown on Table 5–10. | + | ===== Class Features ===== |
| - | If the fist of Raziel has paladin levels as well, add the daily uses from her fist of Raziel levels to the daily uses from her paladin levels. Her damage bonus equals her fist of Raziel class level plus her paladin class level. This ability does not stack with the smite ability granted by the Destruction domain. In addition | + | ^ Feature ^ Level(s) ^ Description ^ |
| - | + | | Magic Circle against Evil | 1 | A Fist of Raziel has a permanent magic circle against evil. This adds +2 AC, immunity | |
| - | **Good-Aligned**: | + | | Smite Evil | 1, 3, 5, 7, 9 | Make one melee attack against |
| - | + | | Sanctify Martial Strike | |
| - | **Confirming**: At 3rd level, whenever a fist of Raziel smites evil, all critical rolls are automatically successful (so every threat is a critical hit). This works even if the weapon has a magical effect related to critical hits, unlike the similar effect of the bless weapon spell. | + | | Holy Martial Strike |
| - | + | | Good-Aligned Smite | 1 | When using Smite Evil, the weapon counts as good-aligned for overcoming damage reduction. Use: Automatic. | | |
| - | **Holy**: At 5th level, whenever a fist of Raziel smites evil, her weapon is considered holy, dealing | + | |
| - | + | ||
| - | **Fiendsmite**: | + | |
| - | + | ||
| - | **Chain**: At 9th level, whenever a fist of Raziel smites evil, bolts of holy power erupt from the target creature and strike up to 5 additional evil targets within 30 feet, chosen by the fist of Raziel. | + | |
| - | + | ||
| - | **Sanctify Martial Strike**: Any weapon | + | |
| - | + | ||
| - | **Holy Martial Strike** - Any weapon | + | |
| ===== BONUS SPELLS ===== | ===== BONUS SPELLS ===== | ||
| Starting at level 2, upon gaining a level in Fist of Raziel, the character gains new spells per day as if he had also gained a level in his highest divine caster class. He does not learn any new spells through his abilities. | Starting at level 2, upon gaining a level in Fist of Raziel, the character gains new spells per day as if he had also gained a level in his highest divine caster class. He does not learn any new spells through his abilities. | ||
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en/class-changes/fistofraziel.1750684328.txt.gz · Last modified: 2025/06/23 13:12 by shadooow
