en:class-changes:skullclan
Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
| en:class-changes:skullclan [2024/04/01 10:06] – created razyel | en:class-changes:skullclan [2026/08/04 13:00] (current) – standarization narsil | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| ====== Skullclan Hunter ====== | ====== Skullclan Hunter ====== | ||
| - | (PRESTIGE CLASS) | + | {{: |
| The Skullclan Hunter is the acclaimed foe of unlife. He champions life by tracking and eradicating all creatures that mock it with evil intent. His devotion to his task is such that he spends moonless nights and weary days tracking undead to their lairs, or, when possible, joining a military band that is likely to come across a legion of the dead. | The Skullclan Hunter is the acclaimed foe of unlife. He champions life by tracking and eradicating all creatures that mock it with evil intent. His devotion to his task is such that he spends moonless nights and weary days tracking undead to their lairs, or, when possible, joining a military band that is likely to come across a legion of the dead. | ||
| - | **Hit Die**: d6 | + | **Class Type**: Prestige class. |
| + | **Hit Die**: d6. | ||
| **Proficiencies**: | **Proficiencies**: | ||
| - | **Skill Points**: 6 + Int Modifier | + | **Skill Points**: 6 + Int Modifier. |
| - | **Primary Saving | + | **Class Skills**: Bluff, Disable Trap, Hide, Intimidate, Listen, Lore, Move Silently, Open Lock, Persuade, Search, Spot, Tumble. |
| + | **Primary Saving | ||
| **Base Attack Bonus**: +3/4 levels. | **Base Attack Bonus**: +3/4 levels. | ||
| - | ===== REQUIREMENTS: | + | **Primary Ability**: Wisdom. |
| + | **Maximum Level**: 10. | ||
| + | **Spellcasting**: | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ===== Requirements | ||
| **Alignment**: | **Alignment**: | ||
| **Skills**: Lore 8 ranks. | **Skills**: Lore 8 ranks. | ||
| Line 15: | Line 25: | ||
| **Special**: | **Special**: | ||
| - | ===== ABILITIES: | + | ===== Level Progression |
| - | Level | + | |
| - | 1: Track Undead | + | ^ Level ^ Base Attack Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Class Features ^ |
| - | 2: Divine Strike | + | | 1 | +0 | +0 | +2 | +2 | Track Undead |
| - | 3: Immunity to Fear, Sneak Attack +1d6. | + | | 2 | +1 | +0 | +3 | +3 | Divine Strike |
| - | 4: Immunity to Disease, Protection from Evil (as the spell, but permanent). | + | | 3 | +2 | +1 | +3 | +3 | Immunity to Fear, Sneak Attack +1d6 | |
| - | 5: Sword of Light - Pierce all undead damage reduction. | + | | 4 | +3 | +1 | +4 | +4 | Immunity to Disease, Protection from Evil | |
| - | 6: Sneak Attack + 2d6. | + | | 5 | +3 | +1 | +4 | +4 | Sword of Light | |
| - | 7: Immunity to Paralysis. | + | | 6 | +4 | +2 | +5 | +5 | Sneak Attack +2d6 | |
| - | 8: Immunity to Ability Damage. | + | | 7 | +5 | +2 | +5 | +5 | Immunity to Paralysis |
| - | 9: Sneak Attack +3d6, Sword of Darkness | + | | 8 | +6 | +2 | +6 | +6 | Immunity to Ability Damage |
| - | 10: Immunity to Energy Drain. | + | | 9 | +6 | +3 | +6 | +6 | Sneak Attack +3d6, Sword of Darkness |
| + | | 10 | +7 | +3 | +7 | +7 | Immunity to Energy Drain | | ||
| + | |||
| + | ===== Class Features ===== | ||
| + | |||
| + | ^ Feature ^ Level(s) ^ Description ^ | ||
| + | | Track Undead | 1 | The Skullclan Hunter gains the ability to track undead. Use: Selected. | | ||
| + | | Divine Strike | 2 | The Skullclan Hunter can now sneak attack the undead, dealing positive energy damage when he does so. Use: Automatic. | | ||
| + | | Sneak Attack | 3, 6, 9 | Deals extra damage when the target is flat-footed, | ||
| + | | Undead Hunter Immunities | 3, 4, 7, 8, 10 | As the Skullclan Hunter advances, they become immune to fear, disease, paralysis, ability damage, and energy drain. Each immunity is shown at the level where it is gained in the level progression. Use: Automatic. | | ||
| + | | Protection from Evil | 4 | Starting at 4th level, a skullclan hunter benefits from a permanent protection from evil effect upon himself. Use: Automatic. | | ||
| + | | Sword of Light | 5 | Any weapon wielded by the Skullclan Hunter now pierces the Damage Reduction of all Undead creatures. Use: Automatic. | | ||
| + | | Sword of Darkness | 9 | Any weapon wielded by a skullclan hunter of 9th level or higher counts as a ghost touch weapon, allowing it to hit incorporeal creatures without the usual 50% miss chance for such attacks. Use: Automatic. | | ||
en/class-changes/skullclan.1711966008.txt.gz · Last modified: 2024/04/01 10:06 by razyel
